Stage 21: Chimera on a Hot Tin Roof

Video Guide

Note

This guide assumes that you have read the Basics & Spell Recommendations page and have the baseline spells recommended there.

Act 1

In Act 1 we have two Imps to kill. They cast Void Blizzard which can be interrupted and Icefall which can be dodged.

Act 2

In Act 2 we have to defeat a Chimera, which is the same as basically every other Chimera in the game. If it casts The Ram’s Voice, move away. If it casts The Dragon’s Voice, get close. The Chimera will also cast The Ram’s Keeper which puts a frost puddle on the ground, so just avoid it or interrupt it with Flying Sardine. Eventually two Imps will spawn and these can be handled the same as in Act 1.

The Imps in this stage can be Vibe Checked.